>>37820966>It actually had weekly events.>List them thenShoal Cave
The Slateport Market was on a rotation
Lilycove Department Store had a weekly rooftop rotation
Of course there was Mirage Island. I know no one liked it but it was a weekly event.
The Pokemon in the Safari Zone were on a weekly rotation
These events weren't as noticable, but they were there.
>I did. My bag wasn't full of unnecessary things like evolutionary items, early-game healing items, type-boosting items etc.You can sell those items you know retard.
>Pokemon Tower full of copy-pasted haunted trainers.Pokemon Tower was short as fuck.
>Silph Co.There was zero problems with Sliph Co. It's a dungeon for a reason.
>The entire segment full of trainers between Fuchsia and Snorlax.Gee it's almost as if it's a Pokemon Route
>There are very little side activities you can do in FRLG relatively to other games in the franchise. I can only think of Game Corner. NPCs are also kinda boring for the most part.There was Trainer Hill in the Sevji Isles, some minigames that could be played locally with other players, an entire additional region to explore along with Unown ruins, and of course the Game Corner like you mentioned. That's still a lot more than Gen V and future games offer.
>Emerald only added more battle facilities. This is arguably less content than what ORAS has to offer.Emerald also added new locations and made a lot of new Pokemon start spawning. Besides, the Battle Frontier is huge on it's own and still a huge post game than anything Gen 6 or 7 offered. Seven facilities that add so much replayability, like the Battle Pyramid that turns Pokemon into a roguelite, the Battle Factory in which you gotta use new teams to win, the Battle Arena in which battles are 3 round matches per Pokemon, and more. So much better than just some tower.