>>37864016>anything that disguises its mechanical role as a pathMore generally, anything they can do to make the path itself memorable or important on its own makes it good. I think when a lot of people complain about routes, a lot of it indeed boils down to "the design isn't particularly interesting, and nothing happens there. It's JUST a path from place to place."
I know that was more-or-less what you were saying, but I thought a rephrasing might shed more light on it, namely that the path being MADE important makes it worthwhile, and that it doesn't need to just be cosmetic.