>>37876811Anon, the point is, a game company can manage a large bevy of characters to use, so long as they're smart about using their resources. Gamefreak has the most successful property in the world. If they can't do it, why can others?
I don't really care how you feel about the Yokai Watch games in general, they're just an example of resource management with a large cast of potential player characters.
And before you ask, having standard RPG move pools and stat based functions aren't heavy on any processor. We've been doing it sense the earliest days of public user CPUs.