[13 / 1 / ?]
Quoted By: >>37928976 >>37929022 >>37929107 >>37929128
We all know a company with more than 20 years of experience in de industry doesn't know shit and /vp/ is the place for PRIME game design discussion and ideas. So, let's make a fucking game...
Take 1-3 things you want to see from each generation in the next game.
>1
- Non linear story progression
>2
- A map that expands after the end game
>3
- Post game battle facilities
- Soundtrack
>4
- Cross gen pokemon
>5
- Adjustable difficulty
- Dynamic sprites/models
- Soundtrack
>6
- Megas (old and new)
>7
- Regional variants
- Story and character development focus
- HM removal
> 8
- IV removal
- Following pokemon
Take 1-3 things you want to see from each generation in the next game.
>1
- Non linear story progression
>2
- A map that expands after the end game
>3
- Post game battle facilities
- Soundtrack
>4
- Cross gen pokemon
>5
- Adjustable difficulty
- Dynamic sprites/models
- Soundtrack
>6
- Megas (old and new)
>7
- Regional variants
- Story and character development focus
- HM removal
> 8
- IV removal
- Following pokemon