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Quoted By: >>37940980 >>37941040 >>37941059 >>37941402 >>37941627 >>37941706 >>37943498 >>37944857 >>37948069
>The Galar regional dex is designed by a group of about 12 creators, all Westerners. Game Freak wanted this game to feel very Western-influenced.
>The game adopts the Field system from Pokemon Reborn: Battles vary wildly depending on the area in which they take place.
>Gym battles in particular involve heavy Field abuse, with the gyms themselves being similar to sports stadiums with artificial weather and terrain (think Pokemon League stage from Super Smash Bros)
>Multiple difficulties available in the menu and can be changed at will. Difficulties just add a simple "Player damage * 1.5, Opponent Damage * 0.5" style modifier to all direct damage sources.
>Difficulty is much easier than Sun/Moon. Designed with the casual player in mind, beatable with two or three Pokemon on even the highest difficulty
>None of the starters' evolutions involve their "theme". They all evolve into fairly standard animals
>The game adopts the Field system from Pokemon Reborn: Battles vary wildly depending on the area in which they take place.
>Gym battles in particular involve heavy Field abuse, with the gyms themselves being similar to sports stadiums with artificial weather and terrain (think Pokemon League stage from Super Smash Bros)
>Multiple difficulties available in the menu and can be changed at will. Difficulties just add a simple "Player damage * 1.5, Opponent Damage * 0.5" style modifier to all direct damage sources.
>Difficulty is much easier than Sun/Moon. Designed with the casual player in mind, beatable with two or three Pokemon on even the highest difficulty
>None of the starters' evolutions involve their "theme". They all evolve into fairly standard animals