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Fell asleep after the first one. Look, Exp. Share is broken. For starters, it's the same in gen 6-7, so all the "gen 7 was close" bs needs to stop. Gen 7 was worse, not better, but gen 7 as a whole was a hallway simulator and everything in the region is slow af, so just ignore gen 7 for a sec. Exp. Share was perfectly valid as a hold item, that worked, that was not broken. In gen 6, it became a key item, and is on by default, gen 7 too. No one gives a shit about anything that was said last time, because you all missed the point. It's clearly broken, and it's far from the only thing broken in Pokemon these days. Z moves, Megas, the story, the difficulty, all of it is broken. Stop saying what amounts to, "Oh well, just don't use it", because we need to all acknowledge that Pokemon is broken, instead of ignoring it and deflecting. It has been for two generations now, and if Sword and Shield continue this trend, it'll be three.
Anonymous
>>38465830 Why are you posting a twitter screencap when you couldve just made your point without it you fucking faggot?
Anonymous
>/vp/ makes a game >the player starts with a sword that does 10 damage >shortly into the first level you're given a sword that does 100 damage >every other sword in the game only does 20-50 damage >they get someone to playtest it >playtester finishes the game >playtester: "well the game was ok, but it was way too easy since I had a 100 damage sword and all the enemies only had 80 hp at most" >/vp/: "IF IT WAS TOO EASY WHY DIDN'T YOU JUST STOP USING THE SWORD?" >playtester: "why would I stop using it if all the other swords do less damage?" >/vp/: "IT'S SUPPOSED TO BE A DIFFICULTY SWITCH, IF YOU FOUND IT TOO EASY YOU SHOULD HAVE STOPPED USING IT" >playtester: "how was I supposed to know that? I assumed the game would get harder eventually, which is why I kept using the 100 damage sword. If you wanted difficulty options, couldn't you just put that as a regular option at the beginning of the game?" >/vp/: "duuurrrr uhhhh I dunno it's not my job to balance the game!"
Anonymous
>>38465840 Exactly, thank you. That's why it should go back to being a held item, and they should honestly limit it to like 3 or 4 per save, like how the Master Ball is usually 1 or 2. The solution is so easy, GF literally had it at one point in time.
Anonymous
>>38465915 You do reaalise it's for the kiddies who need a map to find their arsehole to wipe it when they shit anon? That most gameplay problems /vp/ has with these games is because they're designed to facilitate children and retards seeing the end credits?
No, instead you're going to sperg out about baby's first RPG remaining baby's first RPG because that formula unironically built an empire and forged a whole manner of clones to try and ride its successes.
Anonymous
>>38465987 >It's for kids so it's allowed to be bad Anonymous
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>>38465830 I'll say the same thing I said last time:
use more than 6 pokemon. The game practically is begging you to.
Anonymous
>>38465840 >Game gives you difficulty options; Easy, Normal, and Hard >Pick easy >”Excuse me developers, but this game is way to easy when I play on easy mode” >Just play hard mode lol >WTF WHY ARE YOU EXPECTING ME TO PLAY WITHOUT THE TOOLS YOU GIVE ME LIKE WTF I HAVE TO PLAY ON EASY BECAUSE ITS THE EASIEST DIFFICULTY EVEN THOUGH THERE ARE CHALLENGE OPTIONS AVAILABLE I bet you’re the type of faggot that uses a full competitive team gained by the GTS.
Anonymous
>>38466044 >>Game gives you difficulty options; Easy, Normal, and Hard Too bad we're not talking about a game with those options, huh?
Anonymous
>>38466024 >getting THIS mad over the choices of mechanics in a kid's game Again, it's not bad, it ensures even if the kiddywinks don't autistically grind their pokémon like you, they're not going to get nopefiltered when it comes to endgame. The fact they flat-out tell you they're giving you this and that you can turn it off, is your trigger to do so. Or is that too complex a thought process for you to understand?
But do stamp your feet and insist Pokémon should be for mature gamers only again.
Anonymous
Anonymous
>>38466058 >Didn't even address my point Saying the Exp. Share is for kids is an insult to kids.
Anonymous
>>38466073 >2019 >he’s still mad about the exp share just don’t
play pokemon anymore you scrub Anonymous
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>>38466078 >J-J-J-Just... just... s-s-s-s-shut up! Anonymous
>>38466073 Anon, ever since some sperg Japanese children got lost in Sinnoh, we've had big retarded circular regions (culminating in the 4 clockwise Islands as going anti-clockwise is banned). Plus I know for a fact watching my two sub-10yo cousins act, that kids today have fuck all of an attention span, which is why the Exp. Share exists in its current form.
Anonymous
>>38466057 The EXP share is a difficulty option. Difficulty doesn’t strictly have to always be at the start of a playthrough, and many games let you change difficulty on the fly.
There is absolutely no downside to turning it off, and the games are still piss easy with or without it. Your autism just wants another thing to bitch about, just like Pokerides replacing HMs, instead of bitching about real problems (the lack of content in post game, the blandness of what areas you explore, and features that have been present in several games, but has yet to appear in a mainline Pokemon game)
Anonymous
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I wish you could select which Pokémon gained experience from it rather than every member of your team. And maybe a max of 3
Anonymous
>>38465836 The post gives him validation even though I’m pretty sure the Twitter post isn’t even talking about Pokémon specifically
Anonymous
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>>38465987 This argument is also invalid. The only solid base is the hardcore fans, who were around 18+ for XY, and 20+ for gen 7, GF should know their audience by now.
>>38466044 Die, you're incapable of comprehending why you're wrong, and thus incapable of growth.
>>38466058 What fucking kiddywinks? Memes aside, children do not play Pokemon, and those who do are high functioning af, there's no excuse.
Anonymous
>>38466158 It's about KH3, but if pros like him can criticize broken mechanics in a huge AAA title like that, GF has no excuse for broken anything.
Anonymous
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>>38466213 Who's worse, GameFreak, or Bethesda?
Anonymous
>>38466101 I wonder what the difference is. I'll fully admit I'm retarded and got lost several times (and wiped to things like the Gyarados/Monferno double battle) but that just made me like the region more.
Anonymous
Look, the point is, if we can't admit to ourselves that it's broken, how can we expect GF to not keep doing it? This has happened too many times. HMs were removed because of morons, Exp. Share is broken now because of morons, Exploration ceases to exist because of morons, but the problem isn't the morons, it's us, we need to speak up, and show we're the true majority.>Inb4 HM related bs HMs acted as barriers, part of the Gym function, and a key element to exploration. Gen 7's greatest weakness was the deterioration of those three pillars that kept the system in check, so HMs went, making Gyms unnecessary, and killing Exploration.
Anonymous
>>38466267 This. Sinnoh was fucking amazing region design, and if you get lost, you're supposed to get lost, I don't believe for a second kids that stupid exist, but if they do it's their parents fault, put down the fucking phone and focus on something god dammit!!
Anonymous
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>>38466282 This. While I genuinely dislike HMs, and the system for execution could be tweaked, like using em from the bag rather than as a move, I have to admit, you're right. I never thought about it that way before. It's sort of a neccessary evil huh?
Anonymous
>>38466267 They couldn't work out how to get to the upper level in Coronet, I think. All I know for sure is parents complained to GF it was too complex for little Kaito and from Unova it's been a one-way, whistle-stop tour of the map (Kalos looks great, until you find out you're brtoken-bridged from the other half of the city and railroaded around the region) Galar actually has promise, if only for the fact an obvious circular route isn't immediately obvious, but as always, more data required.
Anonymous
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>>38466333 Nice trips. This.
Anonymous
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>>38466044 >>Game gives you difficulty options; Easy, Normal, and Hard >>Pick easy Which game was this? Because the only Pokemon game by Game Freak that has difficulty settings is BW2. I thought we were talking about Gen 6 and 7?
Anonymous
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>>38466111 >The EXP share is a difficulty option No, it isn't. Just like using the Pokemon Center isn't a difficulty option.
Anonymous
>>38466111 >The EXP share is a difficulty option so the EXP share changes how the AI acts and their team composition?
Anonymous
>>38466309 >I don't believe for a second kids that stupid exist I don't either. I think when Masuda makes the comment that kids don't spend as much time playing games anymore he is speaking solely for himself. Every kid I know (And every Japanese kid I've met, which is a decent amount comparatively) spends way longer than I do playing games and even mobile games. If the games are good, kids will play them for hours, see Minecraft, Roblox, Fortnite etc. it's normally those of us who are 20s and up who have the shitty attention span and most of the Japanese people I see of that agegroup only ever play games on the train. I can't play mobile games for more than about 30 minutes at a time. I've even seen Japanese kids play Pokemon at various events there and on the odd flights and they play exactly as I remember playing, I never saw any short 20-30 minute bursts of play, they were glued to their 3DS like I am.
Anonymous
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>>38466696 No, but keeping it on/off is functionally the same as lowering/raising wild Pokemon levels respectively. Would team additions and a better AI, and improved movesets be more desirable? Certainly, but Exp Share is still definitely a de facto difficulty setting. Turning it off makes the game harder, and leaving it on makes it easier, which essentially makes it a difficulty setting. Regardless, Exp Share is fucking based because it makes EV training and rotating teams a breeze, if you don’t like it just fucking turn it off and play normally, I’ve played all the games with Exp Share off and not only is the level curve completely fine, they’re even harder than any past games.
Anonymous
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>>38466700 >If the games are good I think this is the key point. Kids may or may not be stupid, but they are way more selective than we might imagine. They have zero tolerance for bullshit, but give them something good and they'll pour hundreds of hours into it. Back then, a lot of us didn't have many options to choose from, but that's not the case anymore.
t. school teacher
kids are NOT stupid.
Anonymous
>super mario bros would totally be better designed if mushrooms and fire flowers let you take infinite hits! they're just a difficulty switch so if you don't like it just don't use them! This is what exp share apologists sound like.
Anonymous
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It’s impossible to have a team of similarly leveled Pokémon without exp share. Have sex you incels.
Anonymous
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>>38466282 >HMs were removed because of morons HMs were removed because they were never ever fun, it was always a decent concept executed horribly
Anonymous
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>>38466896 You're talking about Nabbit. That's straight up what Nabbit does.
Anonymous
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>>38466282 Too many people like them for GF to do anything. We’re just gonna have to accept it anon
Anonymous
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if gamefreak wants to games super piss easy, why did they add Ultra Necrozma? Also, I bet people who complain about the EXP Share also play on switch instead of set because its the default