>>38491503Some more ideas:
>New Abilities:Maid - removes hazards on switch in.
Annoying - When the Pokemon is on the field, all opponents are "Taunted"
Vampire Touch - Heals user for 10-15% of damage from all contact moves.
Torch Pass - When the Pokemon faints, the Pokemon sent in next inherits all of the previous Pokemon's stat buffs.
>New ItemsRoom Extender - extends "room moves"
>Move buffs/nerfsAir Slash - 80 base power, 100% accuracy, same as Iron Head
Special Attacks that had their base power lowed in Gen 6 are restored to their Gen 1-5 levels.
Heat Wave - 20-25% to burn.
Fire/Ice/Thunder Fang - 20% chance to flinch and 20% chance to apply status
Dragon Rush - 75% -> 85% accuracy, 30% flinch chance
Charge Beam is now a Sp.Atk version of Power-Up-Punch
>New Moves40BP special priority moves for both Electric and Fire
Stone Fangs - rock type fang with a 20% chance for defense drop
Vampire Punch - Ghost type Drain Punch
Stealth Thorns - Grass type stealth rock, can be removed by sending in a grass type.
Frozen Floor - Gives grounded enemies a 10% chance to miss attacks by slipping, acts like an entry hazard, Ice types are immune, Fire types remove it.
>Moveset and stat changes ideasAerodactyl gets Brave Bird
Golurk gets +9 to HP, Def an Sp.Def, and Shift Gear
Galvantula (+8 to HP, +10 to Sp.Atk and Speed)
Togekiss gets Hurricane and Moonblast
[Mega] Venusaur gets +10 to HP and +5 Def
Mega Launcher now effects "Cannon" moves like Flash Cannon and Zap Cannon, Blastoise now gets +5 to HP and Sp.Atk (Mega gets Sp.Def instead), Zap Cannon and
Origin PulseCharizard and its mega forms get +3 to HP and Speed
Flygon gets +10 to Attack and Speed
Scizor gets Crabhammer
Chandelure gets +20 HP, Ice Beam, Thunderbolt, Signal Beam and Scald.
Aegislash now has 140/60 instead of 150/50 for its best stats in each form, King's Shield now only does -1 Atk.
Aggron gets +10 atk in base form, +10 Sp.Def when mega.
Torkoal gets +15 Sp.Atk and HP.