>>38511239This is a complicated question but it's also the most common one, so let me see if I can explain what our plan was and what went wrong.
At some point after I drew all the Sugimori-styled Spaceworld art (which I should note was for fun, I was never part of Team Spaceworld), I was asked if I wanted to work on a gen 1 project for Helix Chamber (which I am a member of.)
There were countless hours of research put into exactly what we were looking at, but from the beginning we knew the stuff we had been handed was basically historical artifacts and we debated for months on how best to release it to the public.
Since I was already scheduled to showcase Spaceworld 97 at Pokéthon, but it looked like the translation patch for that wouldn't be done in time, I suggested "what if we did a surprise switcheroo for fun and charity, and then release the assets and modded rom right after?" Remember, nobody knew we had this stuff and we didn't want the chance it could get ganked before anyone could see it, so almost nobody knew until the last minute that I wasn't running Spaceworld.
My thoughts were, people who were interested in proto stuff would already be watching my run, and maybe word of mouth would get more views as people realized that it wasn't the Gold demo. I didnt want to announce "come see gen 1 proto shit! " and risk having the stream shut down, you know?
I didn't even tell anyone at Pokéthon what I would be running besides the director, and I didn't pick my timeslot. It was actually originally scheduled for midday but got shuffled around for unrelated reasons. Midnight to 2 am is actually our normal peak viewing hours (I guess a lot of overseas views?) so it theoretically wasn’t a bad timeslot.
We were NOT planning on the sudden influx of over 8000 viewers brought on by the TSW tweet announcing my run, and the fact that we already had unrelated delays (power outage at the marathon hotel, a concert that shifted our schedule) didn't help matters.