>>38608869>The only "argument" I've hear is that people want to cherrypick what pokemon they fight and avoid all the common fodder ones to save time.but 1) you, and everyone else, still avoids all the common fodder since you can, and will, just run away from 99% of them
and 2) you still haven't given a respectable counter point to it
you're literally against people not wanting to waste time on loading screens, just what is wrong with you?
do you really think RPGs NEED to be tedious to be RPGs?
simply because the first ones you played were tedious due to hardware limitations?
>Literally all you faggots are asking for is to make a game that's already been made woefully easy even fucking easier, to which I say: Play LGPE, it was literally made for people like you.HOW are random encounters adding difficulty to the game, what the hell are you even talking about
please explain to me how difficult random encounters are Anon, I'll wait
they're time sinks, nothing more and nothing less, if you want difficulty then add elite trainers you have to fight at the end of each route to get to the next or, idk
and then on top of that, how is grinding by defeating wild pokemons worse or easier than throwing balls?