>>38669581The funny thing is, this could've even been done in 2D. All they had to do was have you hold either L or R and press a dpad direction to change perspective.
Of course, that would've taken actual effort to make more complete maps, rather than just making sure you couldn't see a specific edge of the map.
Would've been great for puzzles and hidden locations if you had to go up to the back of a building and turn around to see a door there or something.