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Kanto and Johto VS Unova

No.38684179 View ViewReplyOriginalReport
KANTO & JOHTO
>251 pokemon
>Sequel Games had Kanto majority with 151 Kanto and only 99 Johto pokemon
>Evil teams in Gen 1 want to steal pokemon
>Same thing in Gen 2
>They created Shiny Pokemon in Lake of Rage
>16 Gym Leaders in sequel
>2 "champions" (Is Red one?)
>Rivals want to best you both regions; both fail
>Original Rival was champion for 5ish minutes and then demoted to Gym Leader
>Giovanni never seen again
>Team Rocket in Gen 2 just flails
>Legendaries are just there
>Sub plots all over the place; Granted it was their first go

UNOVA
>155 Pokemon
>First BW dumps you straight into Unova; no past gens until postgame
>Evil team in BW wants to liberate pokemon for control
>Evil team in B2W2 wants to freeze Unova completely in ice; no mercy
>46 gym leaders in sequel
>8 Champions
>Rival in BW actaully succeeds in awakening the opposite mascot dragon (on your version) and beseiges the pokemon leage as he intended; Rival in B2W2 is your bro who fights alongside you for his sisters purrloin
>Original Rival ascended championship for princehood, then vanished for 2 years to right his wrongs and then saves you and gives you his dragon cuz why not
>Ghetsis fully orchestrated the events of BW AND B2W2; Nearly murders you second time with excitement in his eyes
>Neo Plasma freezes Unova and actually hurts the Unova ecosystem
>Mascot Legendaries are actual plot devices that you have the option to use in the final battle; Other legendaries have backstories rooted in Unova lore
>Subplots in BW are finished by the end of B2W2: Cheren becomes a Gym Leader, teaching people, Bianca becomes an assistant, N gets a legit Pokemon team per season and has redeemed himself and Plasma to helping pokemon as he wanted, Colress won since he found out what makes bonds strong (goes to Alola), Iris fulfilled her Draco training and became Champion

Before we continue to argue over fucking designs, let's discuss what makes these games great