>>38722852That's probably the next thing on my list once I fix some camera issues I'm having.
My original idea was to have some preset "chunks" of maps and then interconnect them together randomly, somewhat the same way it worked with the HGSS Safari Zone. Each chunk having a theme (i.e. forest, city, beach, ruins/temple, graveyard, etc.) and each Pokémon type have advantages on certain places:
>Water-types can swim>Bug-types can hide under small grass and rocks>Ghost-types can walk through anything solid>Flying-types can fly above anything???But I'm afraid some types could be really broken as a result.
Right now I'm in the need of sprite packs in order to make them happen. I made the fonts and a few other sprites that appear in the game already but there's no way I'm doing everything else.