>>38758259Well we for them to be both viable they need to have different niches
>Machamp+20 Atk
+10 HP
redistribute 30 Sp Atk into 15 Def and Sp Def
Change Steadfast to Defiant
Dynamic Punch BP to 120 on par with Zap Cannon and to compensate for confusion nerf
This turns him into a hyperoffensive physical attacker with slightly better well-rounded defenses
>Conkeldurr+20 Def
+10 HP
Already has amazing attack, great bulk and has recovery. He doesn’t need much tweaking other than a straight up defensive boost for better staying power. He still gets better defense, HP and recovery advantage over Machamp.