>>38950530>toxic doubling leech life's damagenot a bug or glitch. Just a neat bonus for combining two statuses
>toxic turning to normal poisonnot an oversight. Switching "heals" the intensity of poison the same way it heals confusion and other non-permanent effects.
>critical hits and OHKO based on speedliterally nothing wrong with this
>focus energy cuts crit rate instead of raising itonly actual glitch mentioned
>criticals ignore state ups from both partiesthere's nothing wrong with this. It gives you a chance to come back when your opponent uses 10 x-attacks in a row and tries to sweep
>agility negates paralysis speed lossthat's a good thing and prevents your pokemon from becoming a worthless shit due to one status.
>if you were frozen, you would NEVER thawIce type moves were meant to be the most powerful in the game, to balance out their bad defense of most ice types. It makes sense they have the most powerful secondary effect.
>haze thaws enemieswait, I thought you were complaining freeze status was broken?
I could keep going but it's pretty clear I've dismantled your entire argument