>>38956823>Muh RevenuePokemon and Gamefreak have countless revenue streams already and have more than enough money to hire on enough staff to create A/B teams to allow for rapid releases with 2+ year development cycles.
Also they're reusing models from 2013 so, y'know, he's fucking lying.
>This shit about S/M/vp/ bitched about S/M having a shitload of cut content and never properly realizing the trials. S/M hype season, /vp/ loved the idea of changing the gym system and the concept itself is rarely criticized, just the execution.
>Pop inBotW had a massive workd, complex engines and fat greater visual fidelity. How can you possibly justify the Steelix pop in in a scene with a foggy background and 11 character models? Let us not forget that the Steelix necessarily has already been seen during this battle as the PC just completed dynamaxing their Arcanine, so apparently GF did such a bad job on optimizing the game that the only way to get the dynamax scene to run smoothly was to eliminate the other assets and immediately return them to the screen upon completion.