>>39048958Xenoblade X was Monolith's first open-world game. Their only similar experience prior to that was Xenoblade (Not an open-world game, but the size of the areas means they had to come up with the same programming solutions that are used in open-world games.) They had NO open-world experience prior to that. Their main works prior to Xenoblade were PS2 linear corridor JRPGs with enough cutscenes to fill an anime season, and low-budget 2D games. One day they decided they wanted to make a semi-open-world JRPG, learned how to fucking do it, and knocked it out of the fucking ballpark on their first try with one of the biggest and most beautiful game on the Wii, with a FAR SMALLER budget than Gamefreak has. THEY HAD NO PRIOR EXPERIENCE WORKING ON THIS TYPE OF TITLE. And the game isn't just fucking huge and beautiful. Every single monsters in Xenoblade actually live inside this world. They don't just fucking walk around. Bigger monsters chase smaller ones to eat them. Birds actually fly around (with animated wings). You can push an enemy down a cliff. Water enemies actually swim in water. Mother beasts protect their eggs. The eggs can hatch and the babies attack you. THIS WAS THEIR FIRST FUCKING TRY.
The fact that Game Freak can't compete with Monolith shows how fucking pathetic they are. MONOLITH IS AN ACTUAL SMALL STUDIO. GAME FREAK OWNS THE BIGGEST FUCKING MEDIA FRANCHISE IN HISTORY.
BUT WAIT, I'M NOT FUCKING DONE SPITTING ON GAME FREAK.
Even if we pretend that Game Freak just can't do it. Even if we pretend that BOTW doesn't count because Nintendo hired monolith to do it. WHY THE FUCK DOESN'T GAME FREAK JUST HIRE MONOLITH TOO. THEY BOTH WORK FOR NINTENDO, LITERALLY JUST DO SOME PHONE CALLS.