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No.39065653 View ViewReplyOriginalReport
Just imagine...
Just fucking imagine!

>replace xeno protagonist with trainer protag, their portrait and pokemon on hand appear their too, represented with pokeballs
>battle interface similar to Xenoblade 1
>other party trainer members show there too along with fun banter every now and then
>replace overworld enemies with overworked pokemon
>Monolith designs some of the largest most diverse worlds, so every pokemon would easily have a habitat/area of encounter
>pokemon of all levels anywhere doing their thing
>new trainer? I wouldn't attack that level 60 incineroar just outside of town if I were you: focus on those docile lvl 6 girafirig grazing on trees instead!
>when you trigger a battle, party send out their first pokemon. This replaces their character portrait on the left
>bottom is your action menu where pokemon moves are (you can have more than 4
>you can place any additional action on the bottom provided it fits, like throw pokeball
>center button on action menu is your z move or megaevolve button
>sidequests galore ranging from clearing out a herd of violent bouffalont to stopping pokemon thieves
>very open world like Xenoblade X, except more towns, villages and cities where gyms could reside
>overarching plot, but the main point is exploration, training and battlin'

Do you understand how easy a pokemon iteration would be for Monolith?? Most would just be "replace this with that"!

But no... never ever.
NEVER FUCKING EVER