The entire E4-credits sequence in BW1. All those battles are great.
Blue is pretty awesome as well, mostly easy Kanto mono-type gyms and then you get to Blue and he has a diverse high levelled team. Red is good too, but surprisingly easy for how overlevelled he is. The atmosphere was better in GSC as well, that cave he's in looked so weird on the gameboy color.
I also really like Totem Kommo-o, I think it's mostly for the atmosphere of clearing the canyon and then there's a self-run trial to show off how disciplined the Jangmo-o line is, and in USUM it's not only way harder, but also the start of a mad boss rush that lasts pretty much to Mount Lanakila.
>>39157990Beating this with rentals is insane. I always started with Electrode, the only thing faster than Mewtwo, and used Thunder Wave to paralyse it before exploding on it and sending in something like Hypno or Flareon.