>>39300981They fell behind the curve technology wise,
>the sprites looked like shit compared to everything elseINB4 386 pokemon
dragon quest's slime rpg (the one that wasn't released state)
side had that many characters with sprite animations on the gba.
Also chunsoft released mystery dungeon with vastly superior overworld and building sprites.
>the music was shit in comparison to everything else listen to a r/s track in comaparsion to golden sun or mana or even mystery dungeon. It's garbage dude, and don't bring up that one route
>removal of features such as time of day and phone>inclusion of natures, berries and ev/iv fuckery no one asked for this, they just made everyone's lives harder while trying grind the right nature on the right egg etc
>xd reused n64 models on the fucking gamecube. Imagine if mario series or zelda did that, people would be asking for heads on fucking pikes.
>inb4 386 modelsThey have the money to outsource that shit, and FF manages to make that many monsters with more detail mind you, each release.
It was trash dude anyone with two eyes who wasn't a middle schooler could see it.