>>39382577>It-*get's trapped in mud*>really is-*gets trapped in snow*both only happen in two seperate routes
>overblown. *waits for blissey to faint*boy I sure do remember battling level 100 blisseys everywhere in the wild!
>Saving- *saving a lot of data*it's bad but not the end of the world
>lots of data- *spends an hour on exposition*something that happens in every single game, especially now after how story focused they've gotten
>is a couple-*backtracks half the reason for the third time* a region that isn't a straight line from point a to point b? nooooo how am i going to play this game now?!!
>of sec-*goes back to Pokecenter for HMmon*HMs are literally optional most of times. The only time they are necessary are at the Ravaged Path, Eterna City Galactic Building, Canalave City, Mt. Coronet and Victory Road/Pokemon Leauge. Everytime else it's optional. Games before it have had equal amounts of HM usage.
>most-*grinds for hours to deal with the e4/Cynthia level gap*Volkner's team is at a 46-49 level range, the trainers in Victory Road are at 43-49, Aaron's pokemon are at a 53-57, Bertha's are at 55-59, Flint's are at 58-61, Lucian's are at 59-63 and Cynthia's are at 61-66 level range. Literally the only level gap here is between Victory Road and the E4 and that's a gap of 4 levels
>.*spends 5 minutes looking at a single surf animation*The only problem and you exaggerated that too, damn