>>39383722Basically its like saying "we used Adobe illustrator to do our logo but when we scaled it up it was pixelisated so we had to redo it :,(" meanwhile illustrator uses vertex and not pixels.
Their models from XY have so much fucking vertex they can upscale it 3 times bigger than the dynamax it will still look descent.
Sometimes I want to defend Gamefreak, saying that it's more the fault of ThePokemonCompany who ask them every years to hatch a new pokemon game without giving to them more worker, more decent deadlines ect.
But when I see things like the "multiple Lillie instances in SM" or the "its hard to upscale"... I really can't defend this. They're just really bad at coding 3D games...