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>has almost zero repercussions for being used
>makes fast mons virtually untouchable
>allows bulky mons/counters to tank the hit after the user attacks
>allows intimidation spam
>plummets the usefulness of psychic types
How do we fix it?
>makes fast mons virtually untouchable
>allows bulky mons/counters to tank the hit after the user attacks
>allows intimidation spam
>plummets the usefulness of psychic types
How do we fix it?