>>39408896Best to worst based on design:
>GreninjaWell known and simple concept, but with clever execution. Despite being based on shadow assasins, the design doesn't take itself too seriously, yet conveys the concept perfectly. The animal of choice makes sense given the frog's importance in Early Ninja Lore, but it also justifies the zany tonguescarf that emphazises its froggyness while also mimicing a Strider-like ninja scarf and adding a complimentary tint that makes the color palette more interesting and memorable 9/10
>ZoroarkKabuki is a wonderful concept and it pulls it off perfectly. The whole "not what it appears to be" theme blends perfectly with the masks of the kabuki, which also lend it its "Glasgow Smile" kind of look that emulates the markings on the masks. Even the hair bead making it double as a brush pays homage to the art of theater and, as a whole, Zoroark does ring the bells of a more traditionally Japanese design. 9/10
>MewtwoTypical edgy backstory villain, but somewhat subdued design for the better. Still passes for an abomination of science, but is not horribly unappealing, so it lands in a happy middle 8.5/10
>PikachuPerfect as a mascot. Non-ambitious design, but perfectly executed for what it is: An Electric Mouse. Cheeks add distinct memorable colors and Lightning tail is nice. 8.5/10
>CharizardHas nigh-universal appeal as dragon are the most famous myth creatures. Pretty standard, but done nicely. Flame tail is something shared by its entire line, though. 8/10
>LycanrocSimple, less serious, more cartoony kind of edge, which makes it endearing. I like the versatility in its forms, but it's not an outstanding exponent of its typing 7.5/10
>LucarioThe only bad shillmon. Typing does not compliment its lore without resorting to huge reaches (should be Fighting/Psychic). Most of its memorable design details are tacky (shorts, spikes, shoulderdonuts, sensors). Awkward nose/maw disconnect among other stuff 4/10