>>39502410>Thought it was confirmed halfNot to my knowledge; it just seems most likely that it will be half since the regional dex is usually half. If they're seriously going through with this fucking culling I would hope they'd at least make the losses minimal but knowing Game Freak they're not gonna give a shit.
>Likely will beYeah, that's my concern. I mean, they thought the ultra hallway in USUM was worthy of being "ultra changes" in its own right, they massively overvalue their shitty little "episodes". I'd bet every cent I've ever made we won't get anything more than a shitty little battle tower and a tree and maybe some shit where you stop the third legendary.
>Y-commIt certainly seems better than Sun/Moon's shitty little plaza, at least.
>Not sure about regional depthGiven what we've seen, most paths are just fenced-in and most likely all HM actions have been removed; the bike takes over Surf and the corvinight taxi replaces Fly, so the other HM obstacles will just be absent and paths will be even more bland hallways than before.
>Wild Area seems quite shallowYeah, that's what I'm expecting. We haven't seen any actual obstacles, everything is just sort of open and empty, no secrets or anything. I mean, of course they're probably not gonna show off any secrets, but it just seems likely given the reducing amount of exploration from gen 6 onward.
>Not sure (difficulty)See above. Gen 6 was easy, Gen 7 was easier, logic dictates Gen 8's gonna be piss easy (even if Masuda says they're aiming for the veteran audience).
>Not sure yet (graphics)Game Freak never polishes their games from E3 to launch. We've seen Nintendo do that, but not Game Freak. Plus they didn't do it for LGPE so I don't expect them to do it now.
>there's no way it isn't story drivenI absolutely loathe Hop already. He's so fucking lame. At least Lillie was cute, even if she was a fucking annoyance. Now we've gotta get followed around by this orbiter faggot.