>>39620205Let's see:
>said the games can't have content because other games have it so his doesn't need it>seemingly looks up to companies like Take-Two, "knowing" modern game development is about shitting games out yearly>openly admits to not caring about quality because modern game development is about quantity as per the yearly games wanted bit>openly admits he knows 2D is what gave the series charm and that 3D is the easy route but took the 3D route to make it easier knowing full well it'll allow them to shit out games easier>tells players it's for them while they've told him for years to stop rushing out yearly games>tells people not to get their hopes up>knows people don't like not being able to transfer, but makes it impossible anyway>knows the games were already simple and for children and that part of learning the games more complex mechanics on your own was part of the fun and that the internet was available for people who needed help, but now goes out of his way to make sure they explain basically everything before the game even releases>forces his staff to do things even they think are stupidAnd more. If it's not him he's sure gone out of his way to make it LOOK like it.
Literally the only way he looks at all intelligent in the last few Gens is the fact that:
>the lack of content means some people demand games 1 week after the last release because there's nothing to do, making it look like there is actually demand for new games every yearMeanwhile, in reality, it's just a demand for more content in general which would be solved by 5+ years between games to have time to include everything including ACTUALLY new stuff rather than existing but cut stuff renamed like Gigantamax.
For anyone who might like to complain about merch etc., more time to develop more Pokémon means more time in between needed merch.
If you merchandize 20 a year and only release 20 a year then guess how often you need a game compared to if you released, say, 200?