>>39681719>I often fall into using exactly the same 6 pokemonYou don't need to fuck with people's abilities to get more choices just because some people have OCD and they can't use different mons in different games unless someone forces them to do so
>More restricted pokemon lineups will make each region feel like an isolated ecology, a unique ecosystemSure, you don't need to cull the dex to do that. BW already did that without the culling
>Yearly culls will shake up the meta, which, as it stands, is extremely formulaicLGPE already shown that having limited choices actually makes the meta even more centralised and unhealthy (who would've though?). Even if they only culled the cancerous mons some other mons will raise to take their places because the archetypes already exist and people won't forget then. Lando is just the best pokemon on a defined role, Azelf was the pokemon on that same role before Lando even existed
>As the number of pokemon grows, it will simply become unfeasible to include every one in every new gameI'd accept that explanation if we had like 2000-3000 mons and current year graphics / animations / scripts, but that's not the case. Also, they don't want to improve graphics even if they say so. SwSh looks like something out of the early PS3 days at best, the animations are worse than most shit on fucking Colosseum
>No reason not to come to grips with that nowYeah, a lot of reasons actually. For starters, they're still using the same old models with the same walking / running animations from SM. They're going out of the way to not include them, which seems absolutely retarded to me
>Aren't a lot of pokemon supposed to be unique?I don't understand what are you going for on that paragraph. Events bad, I guess? Because that's easily fixable, just make events for it like in the gen 3-5 games.
I'm not even a dexfag (I wouldn't buy the new games anyway) but most of your rant sounds fucking retarded. Are you sure you're not actually a shill?