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Why is the end game content so bad in Pokemon?
I've "caught em' all", I've cleared the game, all areas, all side-quests (not that they give useful rewards in the first place, now imagine if you unlock legendaries instead of getting a max revive for some of these quests), I've battled all trainers (sadly they can never be rebattled because gf is too lazy to program a vs seeker into the game), I've done a fair bit of online battling (which is slow and boring and the meta is dumb, so that wasn't exactly a hit), I've dressed my character up and taken photos with it and I'm currently in the process of mindlessly grinding through the battle tree (made it to 97-98 wins), and all that done I've not even clocked 200 hours on UltraSun.
Meanwhile a game like WoW basically offers infinite content with all the different things you can do but here we are paying $60 annually for the latest game, only to bench it after 100-200 hours (most players prolly bench it after 50 let's be real here).
Why the fuck is Pokemon end game so bad???
I've "caught em' all", I've cleared the game, all areas, all side-quests (not that they give useful rewards in the first place, now imagine if you unlock legendaries instead of getting a max revive for some of these quests), I've battled all trainers (sadly they can never be rebattled because gf is too lazy to program a vs seeker into the game), I've done a fair bit of online battling (which is slow and boring and the meta is dumb, so that wasn't exactly a hit), I've dressed my character up and taken photos with it and I'm currently in the process of mindlessly grinding through the battle tree (made it to 97-98 wins), and all that done I've not even clocked 200 hours on UltraSun.
Meanwhile a game like WoW basically offers infinite content with all the different things you can do but here we are paying $60 annually for the latest game, only to bench it after 100-200 hours (most players prolly bench it after 50 let's be real here).
Why the fuck is Pokemon end game so bad???