>>39811866Those fucking 512 ground textures, no excuse for when the roof texture is clearly not 1k. Wheres the fucking antialiasing? Why are signs blurry and in a nonsense language, even Skyrim had 2k clear signs it doesn’t have much of an impact on performances so wtf? Why is the interior obviously a blurry vague representation made by shitty flat texture? Why is the skybox corner so noticable? Is this n64? Why are all the buildings duplicated telemetry? Might as well have stuck with bricks as I’ve scene more asymmetrical design on minecraft. Why are the Npc shadows at 45 degrees but the players is at 30 degrees? The sun isn’t a fucking lamp and the terrain is flat.
Other than those gripes it’s gorgeous.