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Quoted By: >>39838572 >>39838910
Nebby was a metaphor for the player.
Not allowed to explore.
Forced to tag along with character plots.
Used to be happy and carefree.
Transformed into a soulless abomination because of a cookie-cutter 'save the world' plot.
In the end, personality and imagination is replaced with a piece of data in a PC.
Not allowed to explore.
Forced to tag along with character plots.
Used to be happy and carefree.
Transformed into a soulless abomination because of a cookie-cutter 'save the world' plot.
In the end, personality and imagination is replaced with a piece of data in a PC.