>>39917518I didn't dismiss the houndoom example. I explained why they didn't put permanent effects in the game. To go into more detail, it's a game mechanic gamefreak can't be bothered incorporating.
I dismissed your other because you're legitimately demanding I have a real-world level of interaction with the game. I guess the chairs aren't actually chairs in the game because I can't sit in them. The kitchens? Fuck, any of you guys ever actually opened those "fridges"? And I don't know about you guys, but there isn't a manual breathing mechanic so clearly it's an atmosphere free environment.
You're a dickhead. You're a dumb, dopey dickhead. You're not smart for trying to treat a videogame as a point for point representation of the real world, you're just a bumblefuck. Call this out for being nothing but ad hominems, call it out for me not wanting to argue with you, despite your arguments being nothing but IT DOESN'T MATCH MY PERSONAL DEFINITIONS, but you're still a bumblefuck.
No, you're basically OH MY GOD KILL