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ITT: Abilities for Sirfetch'd

No.40088929 View ViewReplyOriginalReport
Instead of Steadfast, what abilities (existing or new/exclusive) would you give Sirfetch'd, and why?

I would give him any of the following:
>Guts: due to its determination to keep fighting
>Infiltrator: it has a lot of battle experience, can probably find weak points
>Sniper: same as above, can find weak points
>Long Reach: its leek can probably reach pretty far (if this weren't an exclusive ability already)
>Friend Guard: a brave knight would protect its friends and keep them safe.