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How to make Pokémon fun again

No.40147275 View ViewReplyOriginalReport
With all the videos exposing Game Freak's lack of effort going into Sw/Sh and showing how they've learned all the wrong lessons from the success of Go, I've been thinking up all kinds of relatively simple inclusions to the core mechanics of the games that would make it infinitely more immersive (which is the philosophy every RPG developer should have, but the very thing GF neglects), while still keeping it familiar and balanced. Hoping to hear some feedback or additional ideas. The first couple changes should seem familiar to anyone who’s played Conquest.