>>40165595They literally never said "were removing things to give you HIGH QUALITY ANIMATIONS" though. That was people meme-ing up two separate interviews.
All Masuda said is that making games for high definition consoles is harder than handhelds, thus the cuts to allow them to get the games out in time.
You can see from the fact that nearly every Switch game made by a handheld team has heavy compromises in content, graphical fidelity and performance that he's not lying either. HAL Laboratories has been one of Nintendo's technological darlings for decades and even their first Switch game was "what if a 3DS kirby game had less content, reused bosses and enemies to a significant amount and half the framerate with drops."