>>40409733>Astral chainTiny and repetitive areas. Even then, if you actually play it, its got graphical issues and bad framerate for Platnium.
>fe3hAwful graphics.
>xbc2From a distance it looks nice. MonolithSoft does a great job with environments. Everything else meh. Especially the performance, jfc.
>botwDont look close at the textures. That shitty filter is there for a reason.
Not gonna argue that swsh doesn't look technically unimpressive. But I think this is more developers being unfamiliar with the hardware. And it shows worse for GF who have only worked on much weaker hardware.
Every game has weaknesses. I'm happier they're addressing some qol and gameplay elements over what a tree I'm barely gonna notice looks like.