>>40496954I'm not the anon who had originally replied but I did see that and my point was that it is normal. It's how these companies are run. They have divisions, and multiple projects. More does also not mean better. Xenoblade Chronicles 2 only had roughly 40 or so people working it and while it has it's flaws that game is incredibly beautiful. And Monolith did it while also working on BOTW alongside Nintendo. Town and LGPE also both entered development after SS was nearly finished despite both being released first so they didn't take resources away from this game at all.
>>40496946Marketing section doesn't get into the game credits memelord. The localization department does, as do QA and bug testing but not the marketing.