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No.40535223 View ViewReplyOriginalReport
So, it seems every even gen introduces a new hazard.

Gen 2 = Spikes
Gen 4 = Stealth Rock+Toxic Spikes
Gen 6 = Sticky Web

By this pattern, we can assume Gen 8 will introduce two new hazard types or at least one.

So, anon, what will they be? How will they be broken? Burn on switch in? Ice type damage?

Would you rather they just keep Stealth Rock?