>>40623359That is all extremely obvious and basic. Like making sure a counterfeit bill is green, not made of paper, and isn’t a $3 bill. If they’re fake (which would be such low quality/low effort that the game will be DOA) then they’re not noteworthy as far as quality. Making them look 3D, using the UI as far as we’ve seen it, making them a little blurry, and incorporating confirmed or popularly believe details would be in mind for me within 30 seconds of starting to make my fakes.
These things are absolutely no more credible than any other “leak” (other than ones where idiots let us reverse image search them to deviantart or other retardation). In other words they only meet the bare minimum for passably believable fakes.
OBVIOUSLY if you “leak” them, you immediately delete whatever source you released them on. Only a total boob would leave up any point of origin since you can’t forge a believable identity that wouldn’t be immediately seen through. And it conveniently removes any doubt for lots of dimwits because as we see itt, many goobers WANT to believe. A total absence of source or evidence makes it easy to run wild. Kind if like how the only actual reason people give a shit about Area 51 is because they don’t let the general public in. It leaves a convent blank for imagination to fill in while also letting people feel smugly smart for “figuring it out”...and egos will love that idea and will never let go until reality slaps it out of their hands.
Note that while all of the above is objective fact, it does NOT mean they’re fake either. Just that there is absolutely 0 convincing evidence they’re any more real than any other shit a passably good 1st year art student can whip up. Where did they supposedly even come from? A cellphone camera sneaked in? That’s how they look. And that’s how I’d make them look if I did it. Imperfections sell illusions.
Not that I did do it.