>>40879150I'm thinking they're either UU or OU due to their ridiculous minmaxed stats but in a "low usage, high placement" type of situation.
Rillaboom has enough speed, attack and utility to be an extremely effective scarfer, even if it can't kill, if it cripples it heavily with either knock off or drum beating, it'll be forced to switch or get immediately revenge killed. One of the biggest boons of lando was using scarf to scout, cripple and check shit in the first place. In doubles it's almost guaranteed to suck ass but if it gets fake out and a decent HA, it CAN be used for stuff, but gonna have to deal with the durian of healthy meta first to even remotely be thought of.
Cinderace will be a good banded or orb sweeper cuz of "haha, physical and better fire blast", but ya gotta make sure nothing hard walls it lest it be a easy food for shit like T-tar. Dynamaxing is out of the picture, similar to rilla cuz 100% burns is way better even barring 90% acc, and centiscorch and normal darmanitan is looking to be the overall better sun setting nukers. Doubles will have it be used as a bog standard sweeper if given the chance but otherwise will get walled hard AGAIN. Just spam pyro ball and any fighting move if not banded and it'll work out.
Intelleon is outclassed by barraskewda right off the bat so it has tough competition, benefit however, is at least it hits the special spectrum meaning some usage is still there. Add to it, unless barraskewda gets adaptability or something insane, Intelleon might get protean cuz "haha chameleons", giving it enough mind game pressure to not matter about being outclassed. It's probably the best to dynamax since its sig is only more useful when stuff like gastrodon and follow me-ers are common but with ALOT of them being culled, ehhh... If it also gets focus miss and some psychic moves, it'll be one of the best special dynamaxer in game and will help in setting up easy wins in either vgc or singles, but for now, it'll be outclassed