>>40919470>And real time combat is still something that would deviate from Pokemons core characteristics.So why did you bother bringing this up in the first place retard?
1. You think turn based is a core game play mechanic of pokemon.
2. I point out that it's standard fare for a JRPG to be turn-based.
3. You bring up Real time
4. You agree with me that real time /=/ JRPG.
5. You return to point 1.
At this point you must be baiting, because nobody can be this stupid.
>Bosses don't serve one singular purpose.However the vast majority of bosses do. That purpose is usually to represent the end of a section of the game, or in otherwords a milestone. Gyms serve the same function. Once you beat the gym, you are ready to journey to the next.
Trying to conflate "Well what about this boss huh?" is absurd. Bosses that fall outside of the milestone purpose are far rarer then the bosses that represent a milestone.
The challenge part is subjective, but arguably most gyms are piss easy compared to a lot of other JRPG bosses.
>And I've quite literally debunked that with ease throughout each of these posts.Do you want me to respond with no I debunked you? Why even mention this unless you are insecure?
>doesn't constitute as a part of the Pokemon series core gameplay?No, but again, you are missing the point. I can't believe how dense you are.
>About the townsDid you not read those links?
Kanto:9
FF1: 9
FF2: 9/10
FF3: 16/17
FF4: 13
DQ11: 18
You are objectively wrong.
>Shin Megami Tensei plays nothing like PokemonThat wasn't the point retard. You said "No because you don't capture every monster in other JRPGs." SMT does exactly that.
Regardless SWSH doesn't let you do that either ironically.