>>40945215Personally I don't care about the dex that much, but there's no way I'm buying this game.
See, Pokemon has always been a very subpar jrpg from a technical point. Just look at Golden Sun on the GBA or anything Square-Enix made on the DS/3DS. The respective Pokemon games looked like shit in comparison, but I always forgave that because Pokemon had a much higher amount of playable characters/monsters, and a kinda interesting pvp. I always assumed the games never looking the best was the cost to pay for these features.
Now the ability to obtain and use a shitton of different monsters is gone. Forever. And the games still look like shit. And the new features that have been added are just pathetic compared to any game that adheres to modern standards. Any remotely open-world game made in the last 5 years dwarfs the wild area, which is supposed to be the big thing this gen.
Not only that, but new battle gimmicks are at the cost of both megas and z-moves, which means that any new battle mechanic may completely disappear next gen, instead of being a permanent addition as it has been for 20 years.
Even if you don't care about the dex or the battle mechanics, content-wise the game doesn't seem much better than fucking Gen 3. Eight gyms, a battle tower, short post game side quest and... that's pretty much all. Imagine if Zelda BotW had as much content and replay value as the original Link's Awakening; that's how ridiculous it is.
Long story short, I was willing to forgive all these flaws if they kept on building on the basis set by previous games, as they've been doing since Gen 3. However I wouldn't have minded either scrapping all that stuff as long as we got a game that could hold a candle to current gen jrpgs. I think I'm not a very demanding customer.
Instead of that, we've got the worst of both worlds. Screw most of the old Pokemon, screw previous battle mechanics, but let's keep doing the same low-effort bullshit as usual. It will be an extra 20$, please.