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Quoted By: >>41071018 >>41071046 >>41071096 >>41071157 >>41071324 >>41071368 >>41071621 >>41071658 >>41071745 >>41071746 >>41072291
>Nintendo Switch has been a renaissance for a ton of Nintendo properties
>Mario: set out to make the ultimate 3D platformer with huge worlds, tons of collectibles, expansive physics leading to an instant classic everyone loves
>Zelda: set out to revolutionize 3D Zelda with a massive open world and expanded physics engine where you can do almost anything, most regard it as one of the greatest games ever made
>FE: set out to improve on the series from the 3DS games, leading to the biggest game yet filled with characters and gameplay everyone loves
>Smash Bros: literally designed to be the ultimate game, with all characters and all noteworthy stages, a thousand music tracks and newcomers that have been demanded for decades, wins award after award and breaks sales records and is held in a much higher regard than the previous entry
>Animal Crossing: wants to make the ultimate Animal Crossing, where you can landscape everything imaginable. All prerelease footage looks amazing, got delayed a few months for polish and everyone is hyped.
>Luigi's Mansion: takes the best of both previous games and delivers a beautiful game that everyone has enjoyed.
>Pokemon: making a big game is too hard, cuts are good, graphics are Wii tier at best, corners cut at every possible chance
Why is Pokemon allowed to be so awful?
>Mario: set out to make the ultimate 3D platformer with huge worlds, tons of collectibles, expansive physics leading to an instant classic everyone loves
>Zelda: set out to revolutionize 3D Zelda with a massive open world and expanded physics engine where you can do almost anything, most regard it as one of the greatest games ever made
>FE: set out to improve on the series from the 3DS games, leading to the biggest game yet filled with characters and gameplay everyone loves
>Smash Bros: literally designed to be the ultimate game, with all characters and all noteworthy stages, a thousand music tracks and newcomers that have been demanded for decades, wins award after award and breaks sales records and is held in a much higher regard than the previous entry
>Animal Crossing: wants to make the ultimate Animal Crossing, where you can landscape everything imaginable. All prerelease footage looks amazing, got delayed a few months for polish and everyone is hyped.
>Luigi's Mansion: takes the best of both previous games and delivers a beautiful game that everyone has enjoyed.
>Pokemon: making a big game is too hard, cuts are good, graphics are Wii tier at best, corners cut at every possible chance
Why is Pokemon allowed to be so awful?