>>41099019the thing about '06 is that there's some actual good level design hidden in there(in sonic's story at least)
the game falls apart with silver and shadow's campaigns, where shadow's FIRST LEVEL has some really difficult hovercraft section because of how poorly designed it is, and that retarded ball puzzle with silver (which can be skipped with a glitch that's so easy even a retard can do it)
generally though, playing through sonic 06 was a MUCH better experience than playing through swsh. i can't even begin to tell you how disappointing the world was. there wasn't a single area where i thought "oh man, this is pretty cool." everything just felt kind of samey. i kinda auto-piloted the whole game