>>41212163>The console 3D games (Coliseum, XD, Battle Revolution) all had accurate scaling.And yet the games that followed them didn't. Why?
>LGPE also had accurate scaling. This however is a good argument.
>>41212265>In 2d they would have to modify the battle screenThen they should've done that. Fucking Final Fantasy 1 in 1987 had enemies of all sizes and bosses big half the screen. Hell RBY's sprites and Warioland's ones are as big as they are because the GB could use bigger sprites than usual.