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Quoted By: >>41232153
"In order to improve accessibility and prevent confusion, wild Pokemon will be in a fixed stationary position and will require a confirmation from the player if they wish to battle it or not. Different Pokemon can be found simply by revisiting the area. Also a difficult but necessary change is the removal of Type strengths and weaknesses. Instead, a move's power will depend on the Type of the Pokemon using it. When the player wins a wild Pokemon battle or a Trainer Battle, their party will be fully healed and any fainted members will be revived. This will hopefully reduce the amount of visits to the Pokemon Center during play. Players will be given the choice to decline a battle should their team be unprepared. As a precaution to help Players proceed into the game, should you lose and have to go back to a Pokemon Center, the price of Revives and Healing items will be discounted for the rest of the game up to a maximum of 60%. Furthermore, using an item will not count towards a turn, unless the opponent uses one. Finally, when a Pokemon reaches a certain level, they will no longer recive EXP. Points until the respective Gym Badge is obtained."