>>41233756>endless insipid cutscenes with multiple rivals who follow you everywhereAnd unlike future games, these actually have real character development. What the fuck happened afterwards!
>first straight-line region, which became the normWhich was acceptable because each route was far from a corridor.
>gen with the most inconsistent mon quality all around, needing to make a whole new regional dex lowered the barI don't see how this is a problem at all. How is design quality consistency somehow important?
>removed poketch for no good reason>went back on HGSS's improvements and following pokemonThis is GF's fault, not gen 5's. They had also removed day/night and pokegear fior RS, phone calls for DP (Emerald had them too), Battle Frontier was copypasted for HGSS, and so on and so forth. Stupid, I know, but it's not something inherently wrong with BW.
>except for victini, started trend of event mons just being given to youPoint granted.
>removed the battle frontierPWT was a good replacement. Don't say otherwise.
>game straight up gives you counter to first gymThey could've fleshed the first few routes better, but this issue doesn't happen in BW2, and the difficulty is pretty decent afterwards anyways.
>anything other than the beginning of the end?You know, GF didn't have to deepen the issues with BW while also ignoring the positives. XY was the hint that this was the route they'd follow, BW could've gone either way.