>>41342657>>41342869>>41342911>>41342917>>41343030>>41343528>All these back seat gamedevsThere's plenty of shit to complain about these games, but this is not one of them.
First, this takes no fucking dev time. Literally all they did was duplicate the model file and apply a different texture to it. That takes like 5 seconds.
Second, it takes up practically no memory. Mesh data is miniscule compared to other things in games. They take up very little space and we already know that they've got a HUGE amount of space to spare on these cards.
Third, it is functionally the same either way you'd do it. If they had it load the mon then apply the texture vs. just loading the shiny model really doesn't make much computational or loading difference at all. It's certianly different, but functionally it'd have no slowdown or anything like that to do it one way or the other.
There's no one true way to do anything in code. Everything has multiple potential solutions. But even then this problem is such a fucking non-issue because all the solutions in this situation have the exact same result.