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How could we make raid battles more fun and difficult without breaking them?
>Raid mons get a 10% HP buff
>After 6 turns the raid Mon enrages giving it a +2 in attack and special attack that can not be lowered.
>Raid mons get a 10% HP buff
>After 6 turns the raid Mon enrages giving it a +2 in attack and special attack that can not be lowered.