>>41490210This is such a genius idea how the hell have I never heard this before? I'm thinking something similar to your pic just more "Pokemonified," maybe lean a little into the design of the gremlin monster from Shin Megami Tensei. It could be another "holds random shit" mon, maybe giving it a wrench or having a wrench-like appendage on its body? I also like the idea of it having random bolts, screws, etc. on its person. Other stuff...
>Possible Names:Gizmix, Gizmite, Gizmimp, Gadgetimp, Gadgetite, Grezmo, Gradget...
>Typing:Fairy/Electric (thematically makes sense)
>MO:Utility & Support Mon, not meant to be an attacker
>Stat SpreadHigh Speed, High HP, Moderate Defenses, Poor Offenses
(WWII gremlins "worked fast" to damage equipment, and they were "difficult to destroy" without proper prep -- so there's your logic for the stats)
>Possible Existing Abilities: Steelworker, Prankster, Technician
>New Ability Ideas: Luddite - grants immunity to Steel-type moves
Engineer (alt: Gearhead) - increases defenses of Steel-type allies
Nuts 'n Bolts (alt: Spare Parts) - contact moves used on Steel-types restore a small amount of HP
Schematics - ignores the Steel-type's resistances when dealing damage (ex. Normal moves would do at least neutral damage to a pure Steel)
>Possible Old Moves (not everything, but things that fit the "flavor"):Shift Gear, Gear Grind, Gear Up, Metal Sound, Volt Switch, Spark, Zing Zap, Spirit Break, Ion Deluge, Electrify, Charge, Discharge, Charge Beam, Parabolic Charge, Magnetic Flux, Fairy Lock, Crafty Shield, Strange Steam, Magnet Bomb, Metal Burst
>New Move IdeasDismantle (Electric, Physical, 60bp) - always deals crits on Steel-types
Monkey Wrench (alt: Spanner Spin) (Steel, Physical, 55bp) - has a 30% chance to lower Def, chance is doubled on Steel-types
Yank (Normal, Status) - grabs and destroys the target's held item
Tweak (Normal, Status) - sharply raises Speed of a Steel-type target