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>let's remove Z-Moves for balance
>also let's give Kommo-o a new move with the same effect as its Z-Move except it can't be blocked by Fairy types, and Kommo-o is able to run an item with it, in exchange for a mere 1/3rd of its HP
>also let's give Kommo-o a new move with the same effect as its Z-Move except it can't be blocked by Fairy types, and Kommo-o is able to run an item with it, in exchange for a mere 1/3rd of its HP