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Quoted By: >>41891968 >>41892049 >>41892091 >>41892151 >>41892757 >>41894221 >>41896982 >>41897049 >>41897144 >>41898408
Pokemon gameplay hasn't evolved since 1996.
How do you twist it ?
Here's my contribution; make positioning important in battle:
>Turn starts with both pkmn face to face
>You choose your attack and then you can either choose to change your pkmn position and attack from a different direction or guard one of your side after attacking
>You can't crit or have super effective damage on a guarded side and other attacks have damages divided by 2
>Attacks have different side effects depending on the direction you attack from (buffs/debuffs/chance to inflict status/heal/more damage etc...)
Pic unrelated
How do you twist it ?
Here's my contribution; make positioning important in battle:
>Turn starts with both pkmn face to face
>You choose your attack and then you can either choose to change your pkmn position and attack from a different direction or guard one of your side after attacking
>You can't crit or have super effective damage on a guarded side and other attacks have damages divided by 2
>Attacks have different side effects depending on the direction you attack from (buffs/debuffs/chance to inflict status/heal/more damage etc...)
Pic unrelated